Re: [linux-audio-user] Retro UNIX Programming for Audio

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Subject: Re: [linux-audio-user] Retro UNIX Programming for Audio
From: Benjamin Flaming (lau_AT_solobanjo.com)
Date: Mon Nov 17 2003 - 01:29:08 EET


On Sunday 16 November 2003 04:02 pm, davidrclark_AT_earthlink.net wrote:
> Greetings Linux Audio Users.
>
> This posting is to announce and describe a project that I have
> undertaken over the past two years with the grand hope that somebody
> may care. My goal is to gauge outside interest to determine whether
> or not to spend time packaging the source code for distribution, which
> I have not even started yet. It would be some time before a release
> package was available, for which I apologize.
>
> To provide a very brief description of the project: It could be
> described as CSound without the CSound environment; things are done
> via ordinary scripts and at the command line. It's also like the
> GLAME Filternetwork, but without pictures or a GUI. A lame version of
> GLAME? Perhaps it most closely resembles ecasound, except that it's a
> set of programs for audio in the same manner that awk, grep, tr,
> paste, and sed are for text files. Ah, but there is more....

     I, for one, am very interested in this concept. I'd toyed with the idea
of trying to do something along similar lines, but never went anywhere with
it.

     The description you provide at the URL from your e-mail sounds very
interesting, and I was disappointed that you didn't have some clearer
demonstrations and/or examples. If storage space or network bandwidth is an
issue, I'd suggest that fewer examples at higher-quality levels would be
preferable to more examples encoded with compromised quality. Perhaps you
could consider fading the two longer examples out halfway through, and
encoding them at twice their current bitrate?

     I'm particularly interested in your 3-d room simulations, and I would
love to hear both wet and dry versions of the drum loops. The drum sound on
the far left in "Strange Drums" amazed me. I'd also be interested in
listening to a string of impulse responses generated by several different
settings.

     In summary, my vote is: Yes - please release your code as soon as you
feel comfortable doing so, and please provide some better examples so I can
get even more excited than I am now ;)

|)
|)enji


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