On Sun, Jul 16, 2006 at 06:51:41PM +0100, Folderol wrote:
>
> I want to try to emulate a reed instrument rather like a clarinet with
> a slightly damaged reed, so that the effect is that it occasionally
> 'breaks' and gives a sort of squeak. Ideally this should be more likely
> to happen at higher velocities.
>
> I think this is the sort of thing that would suit ZynAddSubFX, but my
> experiments so far have been distinctly underwhelming.
>
> Anyone got anything like that, or any suggestions on how to achieve it?
I would use Ingen (formerly Om), but I do that anyway ;)
A pulse oscillator with some more or less subtle pulse width modulation
might be a good basis.
Add (Bandpass filtered) white noise for a breathing sound.
Now I don't know how a damaged reed sounds, I can only think of overblown
flute or sax.
Fast pulse width modulation (via a sine oscillator > 20 Hz) can add a
metallic touch.
The hard clipper or one of the tube amp effects, perhaps bandpass filtered
might do something for the sound. For extra breakage, feed a tube amp back
to itself (after a signal product with something like 0.1)
A pitch envelope could be made to fade in on high velocity (fiddly business,
though).
Building such a patch can easily eat up most of the day, even if one
already knows their way around Ingen, though :)
-- Thorsten WilmsReceived on Mon Jul 17 00:15:09 2006
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