On Sun, 16 Jul 2006 20:42:05 +0200
Thorsten Wilms <t_w_@email-addr-hidden> wrote:
> On Sun, Jul 16, 2006 at 06:51:41PM +0100, Folderol wrote:
> >
> > I want to try to emulate a reed instrument rather like a clarinet with
> > a slightly damaged reed, so that the effect is that it occasionally
> > 'breaks' and gives a sort of squeak. Ideally this should be more likely
> > to happen at higher velocities.
> >
> > I think this is the sort of thing that would suit ZynAddSubFX, but my
> > experiments so far have been distinctly underwhelming.
> >
> > Anyone got anything like that, or any suggestions on how to achieve it?
>
>
> I would use Ingen (formerly Om), but I do that anyway ;)
> A pulse oscillator with some more or less subtle pulse width modulation
> might be a good basis.
>
> Add (Bandpass filtered) white noise for a breathing sound.
>
> Now I don't know how a damaged reed sounds, I can only think of overblown
> flute or sax.
> Fast pulse width modulation (via a sine oscillator > 20 Hz) can add a
> metallic touch.
> The hard clipper or one of the tube amp effects, perhaps bandpass filtered
> might do something for the sound. For extra breakage, feed a tube amp back
> to itself (after a signal product with something like 0.1)
> A pitch envelope could be made to fade in on high velocity (fiddly business,
> though).
>
> Building such a patch can easily eat up most of the day, even if one
> already knows their way around Ingen, though :)
Thanks for your suggestions but I really want to stick to Zyn if I can
as i know it (fairly) well now and don't want the learning curve of
starting over. Unfortunately I can't spend anything like as much time as
I want to with music :(
Thanks everyone else for your suggestions. This will take some time I
think!
-- Will J GReceived on Mon Jul 24 08:15:07 2006
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