Re: [LAU] [Ardour] Offline export with OSC

From: Paul Davis <paul@email-addr-hidden>
Date: Tue May 10 2011 - 14:36:46 EEST

On Tue, May 10, 2011 at 6:15 AM, Arnold Krille <arnold@email-addr-hidden> wrote:
> On Tuesday 10 May 2011 12:00:56 Aurelien wrote:
>> Second question, is there a way to do a "non-realtime" export, I mean an
>> offline export, like when rendering 3D images, and so on.
>
> That is how export generally works in ardour. So, yes, there is a way to
> export offline, in ardour its called "Export" :-)

in addition, ardour has no concept of different "quality levels" for
export. what is exported is precisely the same data as would be
generated during playback. there is no "high quality" or "low quality"
option. the only thing that is different is whether or not JACK is
continuing to use an audio interface (or network interface) for timing
- during export, Ardour tells JACK to stop doing that which means that
it no longer matters how long the process of generating the data and
writing it to disk will take. since the same code path is used for
data processing, the only real difference is that we're also writing
to disk (but unlike the case when doing normal recording, this is done
directly without elaborate buffering to make sure that things are
real-time safe - we don't need that because export doesn't need to
meet real time requirements).

--p
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Received on Tue May 10 16:15:02 2011

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