I've not tried G3 yet, but Unity got me back to using Ubuntu. I think the
idea that being influenced by tablet UIs means ditching desktop usability
is wrong. I find keyboard driven usage in Unity really well thought out,
and it's probably the most productive desktop UI I've used in ages.
Unlearning old habits isn't always bad!
My 2c. ;)
Best wishes,
Neil
-- Neil C Smith Artist : Technologist : Adviser http://neilcsmith.net On Jul 12, 2012 11:24 AM, "david" <gnome@email-addr-hidden> wrote: > On 07/11/2012 11:21 PM, Simon Wise wrote: > >> On 12/07/12 03:30, david wrote: >> >> I'm firmly convinced that the GNOME design team begins every session >>> with the >>> question, "What more functionality can we remove from users today?" >>> Eventually, >>> the GNOME UI will consist of a single button in the middle of the screen >>> reading, "Shutdown computer". ;-) >>> >> >> Perhaps its a matter of what users and platforms they are catering for >> ... a UI that works well on the smaller, hand held devices with touch >> interfaces rather than a mouse and keyboard is very important if that is >> what you are using, and lots of devices are like that now. It is >> becoming the most familiar interface. >> >> It is easy to confuse 'intuitive' with 'familiar' and believe that what >> one has learned is somehow the natural way to do things, but this newer >> style of interface is becoming the most common one => familiar => >> 'intuitive'. The Gnome version isn't the result of a collection random >> decisions along the way, it was described and planned in detail years >> ago, when the work building it was starting to get serious. Looking >> closely at UI habits derived from hardware with particular limits and >> histories, then deciding what is just habit and what really contributes >> to a good working environment, is a very important part of making a good >> UI. See this 2009 document: >> >> http://www.gnome.org/%**7Emccann/shell/design/GNOME_**Shell-20091114.pdf<http://www.gnome.org/%7Emccann/shell/design/GNOME_Shell-20091114.pdf> >> >> it predicts the Gnome 3 interface fairly accurately, and is clearly the >> origin of their current design principles page a couple of years down >> the track: >> >> https://live.gnome.org/**GnomeShell/Design/Principles<https://live.gnome.org/GnomeShell/Design/Principles> >> > > Just shows me that they've been practicing their bad design philosophy for > many years. I have tried GNOME3 and KDE4. I found both got in the way far > more than they helped. I also have used GNOME2, and didn't like it, either. > While there is value in simplifying things, there is also the danger of > simplifying too much. > > "Nothing is 'intuitive' in its fullest sense." Everything you think is > "intuitive" about any computer interface is something you learned about > that interface - and have forgotten you learned. Interfaces that violate > well-established, well-learned user expectations and experiences are not > intuitive. They are rude and make users feel stupid. They make users feel > dictated to by "I know better than you how you should do this task" > "designers" who far too many times are more wrapped up in being "kewl" and > buffing up their egos than in producing a good, functional UI for others. > (Same phenomenon occurs amongst graphic designers pretending to be web > designers.) > > But then, I'm weird. People blog about how tablet/smartphone UIs will take > over the desktop. I think the whole idea of coming up with a common UI that > is perfect for both desktop and tablet/smartphone use is a grand exercise > in misguided stupidity. Fortunately for Linux, Windows 8 seems to be making > that great mistake for us. Now I just hope Linux desktop environments won't > do their usual thing and imitate it ... At least Libre/OpenOffice seem to > have refused to imitate the idiotic MS Office "ribbon" interface. > > For audio users, there's the added layer of user expectations and usage > modes that arises from their musical training and experience. If you're a > musician who doesn't read music, you might consider sheet music completely > useless: "Why are the developers wasting their time on that?" Someone who's > trained and reads music would respond, "How could you possibly do without > it?" and find it difficult (as I do) to work with a bunch of musicians who > don't read music, yet want everything tightly rehearsed and planned and > well-prepared ahead of time. Case in point: lead guitarist of my church > band. He's terrified of improvising. (He suffers from severe > perfectionism.) He works very hard on his solos. But if something happens > and he has to suddenly add an extra measure or two - he's lost. His only > option is to go back and repeat his entire solo from the beginning. We have > a violinist in our band who used to play in classical orchestras, yet she > can't read a note. > > My guess for most "intuitive" UI for audio users? The primary instrument > they play! ;-) > > -- > David > gnome@email-addr-hidden > authenticity, honesty, community > http://clanjones.org/david/ > http://dancing-treefrog.**deviantart.com/<http://dancing-treefrog.deviantart.com/> > ______________________________**_________________ > Linux-audio-user mailing list > Linux-audio-user@email-addr-hidden.**linuxaudio.org<Linux-audio-user@email-addr-hidden> > http://lists.linuxaudio.org/**listinfo/linux-audio-user<http://lists.linuxaudio.org/listinfo/linux-audio-user> >
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Received on Thu Jul 12 16:15:02 2012
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