[linux-audio-dev] convolution reverb ?

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Subject: [linux-audio-dev] convolution reverb ?
From: Jörn Nettingsmeier (nettings_AT_folkwang.uni-essen.de)
Date: ti elo    24 1999 - 09:52:51 EDT


hello everybody !

at a workshop (see below) i learned about a concept called
convolution.
basically, this is about multiplying a signal with an impulse
response file of
a room with nice reverb, resulting in the signal sounding *exactly*
as if played back in that particular room.
drawbacks are lack of tweakability, non-real-time processing and the
difficulty to
obtain good impulse responses that are free from street noise and
the like.
the advantage is: it sounds incredibly natural.
  does anyone know about linux implementations of this concept ?
the algorithm doesn´t appear too complicated, it seems it´s all
about cpu-time.

regards,
jörn
 

for an excellent documentation on synthesis refer to
http://www.folkwang.uni-essen.de:80/~ludi/Public/kurs/offenKurs.html
convolution is mentioned in section 5.4 (sorry, mostly in german)

-- 
Jo"rn Nettingsmeier
Effmannstr. 6, 45239 Essen/Germany 
Phone/Fax +49 201 491621


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