Subject: Re: [linux-audio-dev] an open letter to Linus re: low latency
From: Jussi Laako (jussi_AT_jlaako.pp.fi)
Date: Sat Jun 24 2000 - 02:02:09 EEST
Jay Ts wrote:
>
> > Works pretty well here... Well, not very seamlessly, but it works.
> > I have two soundcards on my server (P100) and I can play multiple
> > streams over my crappy 10base2 network and standard kernel.
>
> Cool ... and how do you do that?
Not-so-cool...
Just lowest level of my sonar software running with simple test app. And
with commercial OSS drivers with software mixing you can even get remote and
local sounds mixed. Playing games (w/ sounds) with nice background music
streaming from the server... ;-)
I have two server processes digitizing audio from two sound cards on the
server. Both servers can send the audio stream to multiple clients. Client
app just receives data and plays it. Server is designed so that if one of
the clients stall it doesn't affect the others.
- Jussi
P.S. Why I'm not using ALSA? Documentation is poor, in fact it's absent. API
keeps changing, don't want to rewrite my HAL's every few months... It looks
promising, I'll wait until it stabilises and gets some up-to-date
documentation.
P.P.S. ALSA's OSS emulation layer doesn't have select()/poll() support at
all?
-- PGP key fingerprint: 161D 6FED 6A92 39E2 EB5B 39DD A4DE 63EB C216 1E4B Available at: ldap://certserver.pgp.com, http://keys.pgp.com:11371
This archive was generated by hypermail 2b28 : Sat Jun 24 2000 - 08:59:00 EEST