Re: [linux-audio-dev] Would a culture of competition accellerate progress?

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Subject: Re: [linux-audio-dev] Would a culture of competition accellerate progress?
From: David Slomin (david.slomin_AT_av.com)
Date: Tue Mar 21 2000 - 18:53:12 EET


John Littler wrote:
>
> what do you propose, an l-a-d comp or something ranging more
> widely?

I'm not sure. I'm probably not the best person to run this sort of
thing, never having run a competition of any sort before. I learned
that there was a demo scene after the time that it had largely
evaporated, so I never got to participate in any of the old comps.

I have, however, had a tremendous amount of fun with other
creativity-oriented competitions before (writing, visual arts,
non-computer-based composing, etc). That's not to say that I'm the
greatest creative mind of the modern era... far from it, but the
competition is fun anyway.

My idea for this was basically to pick a subject matter each month,
hopefully varying throughout the scope of different kinds of music
(traditional computer music, classical in its different forms,
techno, rock, jazz, synthetically simulated a cappella, or whatever
else you can think of). There would be a few limitations applicable
to all the contests, such as:

1. Each entry must make use of computers in some significant
manner, though not exclusively; you could sample acoustic
instruments for example. Linux would be the only legit operating
system, but any software, free or otherwise, would be fair game.
Running software meant for other platforms under an emulator (Wine,
DOSemu, Executor, VMware, etc) would not count. I'd personally not
mind allowing all flavors of Unix (maybe not Irix or NextStep since
their music software is already pretty well established), but this
_is_ a Linux mailing list after all.

2. Each author must abide by an agreed upon copyright/license so
that we don't break down arguing later on.

On top of these, the individual contests for each month might have
further limitations such as one the following:

1. Only allowed to use one particular piece of software.

2. Only allowed to use one class of software, such as a synthesis
language, tracker, MIDI sequencer, audio clip sequencer, etc.

3. Only allowed to use free software (for some pre-agreed
definition of "free").

4. Composition must fit within some maximum time, file size,
processor needed to run in realtime, etc.

I'm sure you all can come up with better ideas.

Div.

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David Slomin, Engineer         mailto:david.slomin_AT_av.com
AltaVista Business Solutions   http://solutions.altavista.com/
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