Re: [linux-audio-dev] Re: UI stuff

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Subject: Re: [linux-audio-dev] Re: UI stuff
From: torbenh_AT_gmx.de
Date: Thu Jun 10 2004 - 13:41:15 EEST


On Wed, Jun 09, 2004 at 07:02:30PM +0100, Mike Rawes wrote:
> On Wed, 9 Jun 2004 14:20:41 +0200
> torbenh_AT_gmx.de wrote:
>
> > On Wed, Jun 09, 2004 at 11:21:25AM +0100, Steve Harris wrote:
> > > On Tue, Jun 08, 2004 at 05:06:16 -0500, Jan Depner wrote:
> > > > This is exactly the point I was trying to get across. Do
> > > > something
> > > > different. I've been toying lately with the idea of zoomable
> > > > sliders when you have too little real estate or pop up sliders
> > > > that are larger than their normal graphic representation when you
> > > > enter their focus area. The Soundplay approach also seems like a
> > > > good way to do it. But, when you're speaking of BeOS, wouldn't
> > > > that be "took" a novel approach
> > >
> > > Heh. I have to speak up for my favourite implementation, the one in
> > > the Nord Modular control app. When a knob has focus a little
> > > spinbutton appears obove it (up/down arrows and a text entry widget)
> > > and the right/up v's radial control is ocnfigurable.
> >
> > galan has:
> > left click -> up down movement
> > right click -> knob points to mouse
> >
> > middle click is still undefined ... what shall i add here ?
>
> Rotary movement? The advantage of this is finer granularity if you
> increase the radius.

i think thats what the right click does.
what do you mean ?
can you say it in C ?
>
> -
> Myk
>

-- 
torben Hohn
http://galan.sourceforge.net -- The graphical Audio language


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