Re: [linux-audio-dev] [OT] marketing hype

New Message Reply About this list Date view Thread view Subject view Author view Other groups

Subject: Re: [linux-audio-dev] [OT] marketing hype
From: Marek Peteraj (marpet_AT_naex.sk)
Date: Fri Jun 11 2004 - 18:36:03 EEST


On Fri, 2004-06-11 at 15:09, Thorsten Wilms wrote:
> On Fri, Jun 11, 2004 at 01:59:41PM +0200, Alfons Adriaensen wrote:
> >
> > I didn't. What I said was that those who complain because things
> > do no look as they are used to, are in general the same people that
> > just do not master the application domain itself. Those that do
> > will just get on with the job.
>
>
> My slider design might tell you that I'm not aiming at what I'm
> used to (which would be a problem anyway, as I use Windows
> and Linux (gnome/KDE) and sometimes Mac). I try not to blindly copy,
> but to learn from various uis and to think outside the box a bit.
>
> > ... If the 'standard' says that a R-click should popup a context
> > menu, and I don not need such a menu at all, why not use that for
> > some thing else that makes sense ?
>
> To not mess up the overall consistency? It should at least be the
> last option. Totaly different behaviour on the same gesture can be
> very confusing. For example the 3d app Blender uses rightclick for
> selection and left for placing a 3d cursor. Makes me try to select
> with leftclick in Blender when i havn't used it for a while.
> And after using Blender I often find myself trying to slect in a file
> manager with rightclick. It's an extreme example, but should make
> clear that having to do a mental switch can be very problematic.

That mental switches are exactly what describes broken UI designs. If
they are inside one application, then the developers of the application
have a *real* problem.

>
>
> > Agreed, but that does not imply that everything done by software
> > will as by magic become easy. You can always dumb it down to make
> > it easy, but then very often some of the 'real function' is
> > sacrified. Allowing you to play out of tune is part of the 'real
> > function' of a violin. Allowing you to go beyond the conventions
> > that are observed most of the time is part of the 'real function'
> > of every interesting creative tool or instrument, be it real or
> > software.
>
>
> Usability != dumbing down, but restrictions can help with creativity,
> something I learned after switching from just a workstation keyboard
> to a pc solution. Having many different apps also means that some
> can concentrate on rather common things, while others provide more
> freedom. I like modular synths, but they can be counter productive,
> making you fiddle around, while the goal might be easily achievable
> with a fixed system.

And this is currently non-existent in linux audio.
My point was, modular and freedom will stay, fixed is what's missing.
Entirely.

Marek


New Message Reply About this list Date view Thread view Subject view Author view Other groups

This archive was generated by hypermail 2b28 : Fri Jun 11 2004 - 16:21:26 EEST