On Sat, Oct 16, 2010 at 6:41 AM, lieven moors <lievenmoors@email-addr-hidden> wrote:
> On Sat, Oct 16, 2010 at 11:06:19AM +0200, Jens M Andreasen wrote:
> > What you can do is, take an existing implementation and preallocate a
> > fixed number of objects in a linked list, like a stack. Then you pop off
> > the first object whereever there is a malloc() and push it on again
> > whereever there is a free()
> >
> >
>
> Hi Jens,
>
> Thanks for the suggestion! That sounds exactly like what
> I want to do.
>
> Though I still wonder if there are any existing implementations
> out there that use the stack directly...
>
> Greetings,
>
> Lieven
>
>
> > On Sat, 2010-10-16 at 00:35 +0200, Lieven Moors wrote:
> > > Hi everyone,
> > >
> > > I am looking for a self balancing binary tree implementation
> > > in C or C++ that I can use in the JACK proces callback.
> > > I was thinking about something like multiset in c++ (equal keys
> allowed),
> > > but that doesn't use dynamic memory allocation.
> > >
> > > Thanks for your help
> > >
> > > Greetings,
> > >
> > > Lieven
> > >
> > >
> > >
> > >
> > >
> > > _______________________________________________
> > > Linux-audio-dev mailing list
> > > Linux-audio-dev@email-addr-hidden
> > > http://lists.linuxaudio.org/listinfo/linux-audio-dev
> > --
> > eins, zwei, drei ... tekno tekno??
> >
> > http://www.youtube.com/watch?v=ZEgbW1FxR78
> >
>
>
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>
Hi, I'm not sure if this will help you, but I wrote a fixed block size
memory allocator which is really simple for the TI89 calculator. I wrote it
a while ago, and I think I'm the only one who's actually used it till now,
so it's not well tested, but it's available on google code:
http://code.google.com/p/lardalloc/ It should fit your requirements, as it
just uses the free blocks to implement a stack, and thus is really fast.
The only problem you might encounter is that because implemented for a
graphing calculator, it is limited to 2^16 blocks maximum. I wouldn't
expect it to cause any problems running on a non-calculator platform,
because it is written in standard C. Again, you'd still have to write a
tree implementation on top of it.
Jeremy
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Received on Sun Oct 17 04:15:01 2010
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