Re: [linux-audio-user] Decent reverb, and DSP in hardware?

From: timg gorman <timg@email-addr-hidden>
Date: Thu Jan 27 2005 - 23:07:01 EET

Johannes M Ringheim wrote:

> Wolfgang Woehl wrote:
>
>>> There once was a site called silophone.net where you could upload
>>> your sounds and have them played through a silo. The system used
>>> lowres realaudio, so it was not fit for audiowork. It lead me to a
>>>
>>
>> Now that's a funny idea at least. It's like making convolution a real
>> pain and adding maximum latency on purpose for a change.
>>
> Yeah. Dunno if convolution would do the same good, but the idea is to
> get 100% natural reverb by playing the dry sound through the silo with
> a speaker and recording the sound in the other end with a mic. One
> could then mix this signal with the original signal the way some
> recording-studios in fact do, except they haven't got silos but only
> small concrete cubes in the building.
>
> Yes, I realize this is crazy, but when silophone.net worked i tried
> it. Even in bad Realplayer-resolution it sounded quite good and
> different from any digital reverb. Those were the days ,)
>
> Nothin serious, just buggin...
>
> -johs.

Here's my issue ....
using a canned reverb setup before the final mix of a song is done is
like selling your car before you know the bus id coming to your house to
pick you up...
a small selection of ladspa reverb presets is a way better idea to me...

-- 
Timothy A Gorman
IT Dept. 
Petr-all Petroleum
cell (315) 415 8108
office (315) 446 0125 x126 
Received on Fri Jan 28 00:15:25 2005

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