Re: [LAU] [LAD] So what do you think sucks about Linux audio ?

From: Gabbe Nord <gabbe.nord@email-addr-hidden>
Date: Wed Feb 06 2013 - 20:27:49 EET

Like said before, I think alot of user feedback could be gained if just
there was a simple way to do it, and people got reminded.

On Wed, Feb 6, 2013 at 7:25 PM, Michael Bechard <gothmagog@email-addr-hidden> wrote:

> I second the frustration on a lack of user feedback...
>
> Michael
>
>
> ------------------------------
> *From:* Devin Anderson <surfacepatterns@email-addr-hidden>
> *To:* Dave Phillips <dlphillips@email-addr-hidden>
> *Cc:* linux-audio-user@email-addr-hidden;
> linux-audio-dev@email-addr-hidden
> *Sent:* Tuesday, February 5, 2013 11:09 AM
> *Subject:* Re: [LAD] [LAU] So what do you think sucks about Linux audio ?
>
> Hi Dave,
>
> On Tue, Feb 5, 2013 at 6:58 AM, Dave Phillips <dlphillips@email-addr-hidden>
> wrote:
>
> > Not enough native plugins, esp. instruments.
>
> I think this is one of the key problems with Linux audio. Part of the
> problem is that there is no clear mechanism for (non-developer) users
> to create their own instruments. Many VSTs are constructed with
> modular DSP programs like synthedit and flowstone (formerly
> synthmaker). There's probably an opportunity here for Ingen or a new
> graphical DSP program based on Faust to fill this hole.
>
> In general, I think that Linux audio has a lot of tools that help
> users to create music, but not a lot of tools that help users create
> their own tools (e.g. instruments, plugins, sample libraries, etc.) to
> help others to create music.
>
> On the development side, I think Aurélien and others like him have the
> right idea in taking instruments/plugins that are specific to a Linux
> audio application and porting them to LV2. There's a lot of awesome
> instruments that are specific to applications (e.g. ALSA Modular
> Synth, LMMS, etc.) that would generally be more useful if they were
> LV2 plugins.
>
> > Poor external/internal session management.
>
> Interacting with external hardware can be frustrating. Commercial
> programs like Renoise account for external hardware in their workflows
> (e.g. latency management, MIDI clock, MMC, etc.). Most Linux Audio
> apps don't do this.
>
> > Too much conflict/fragmentation within the development community.
>
> I've been trying to write something about conflict and fragmentation
> for the past 10 minutes. I think this is a complex issue. I'm not
> able to find the words to communicate about it right now.
>
> > So, in your honest and bold opinion as user and/or developer, what do we
> > lack most and what can we do without that we already have ?
>
> As a developer, I'm missing a couple things:
>
> 1.) User feedback.
>
> I can't stress this enough. I watch the download counts increase on
> the applications I create, but I hardly ever get feedback. I'm
> discouraged and frustrated by the lack of feedback.
>
> 2.) Non-code developers
>
> We have a lot of dedicated open source developers writing Linux audio
> apps, plugins, etc., but I have yet to meet an open source UI
> designer, or an open source graphic artist. I think a lot of the apps
> we create could benefit from the feedback of a user interface
> experience expert.
>
> There's probably more, but these are the two things that occur to me now.
>
> Dave, this is an important topic. Thanks for taking it on.
>
> --
> Devin Anderson
> surfacepatterns (at) gmail (dot) com
>
> blog - http://surfacepatterns.blogspot.com/
> midisnoop - http://midisnoop.googlecode.com/
> psinsights - http://psinsights.googlecode.com/
> synthclone - http://synthclone.googlecode.com/
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> http://lists.linuxaudio.org/listinfo/linux-audio-dev
>
>
>
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>

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Received on Wed Feb 6 20:15:05 2013

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