[linux-audio-dev] Re: OpenGL + Audio = Bad Idea?

From: Richard Spindler <richard.spindler@email-addr-hidden>
Date: Sat May 21 2005 - 19:43:11 EEST

On 5/21/05, Richard Spindler <richard.spindler@email-addr-hidden> wrote:
> And I'm experiencing very strange effects, like: without Audio the
> OpenGL works fine. without the OpenGL, the audio works fine, however
> when used in combination, the Audio Thread (callback) stops very soon,
> and I have no Idea why?

Hi,

I think I found the issue :)

reading the documentation really helps:

> The main thread must call lock() to initialize the threading support in FLTK.

-Richard
Received on Sat May 21 20:15:11 2005

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